TThrowCalc
Guide

ALR vs CLR screens

CLR screens are for ultra-short-throw projectors, ALR for the rest — and their gain ranges overlap, so the figure cannot tell you which you are buying.

Guide

The two are not grades of the same thing, they reject light arriving from different directions, and the right one is decided by where your projector sits. A **CLR** (ceiling-light-rejecting) screen has a horizontal sawtooth structure that only works with light coming from below — that is, from an ultra-short-throw projector on a cabinet. An **ALR** screen rejects light arriving off-axis and suits a short-throw or standard projector further back. Put a UST projector on an ALR screen and you get a washed-out hotspot. Of the 110 projectors we track, 29 are ultra-short-throw (throw ratio below 0.4) and need CLR; the other 81 do not. And the number on the box will not help you tell the materials apart: across our 24 screens, CLR runs 0.5–1.0 gain and ALR runs 0.8–1.65, so 9 of them — 38% — sit in the 0.8–1.0 band where both types exist.

The practical consequence is a buying order, not a preference. Find your projector's throw ratio first; that decides the screen type, and only then does gain become a question you can answer. Within CLR the gain choice is mostly about how bright your projector is, because a CLR screen at median 0.6 gain is giving back barely half of what a matte-white surface would — which is why the UST projectors sold alongside them are the brightest in the catalogue. Within ALR, a higher gain narrows the useful viewing cone, so a wide sofa argues for the lower end of the range. The mistake worth naming: a screen advertised as "ambient light rejecting" with a 0.8 gain could be either type, and the listing often does not say which. Check whether the surface is specified for ultra-short-throw; that, not the gain, is the dividing line.

Which screen type each projector class needs

Screen typeIn our dataGain rangeMedian gainThe projectors that need it
CLRFresnel / sawtooth130.5–1.00.629 ultra-short-throw models
ALRlenticular / angular110.8–1.651.281 short-throw and standard models

Frequently asked questions

You can, but it defeats the point. ALR materials reject light arriving off-axis from the sides; a UST projector throws steeply upward from below, which an ALR layer treats as the image rather than as stray light, so you keep the washout you paid to remove and usually gain a visible hotspot. For a UST projector the screen must be CLR.

Related guides

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